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In Krankin' viewers can interact with a projected image using any or all of three hand-held winder units. Turning the handle of each unit modifies the image in a different way, the faster one winds the more pronounced the result. Viewers can experiment with each unit alone or play collectively to create hybrid effects. This work continues the artist's investigation into more intuitive ways for people to interact with technology based art and reflects her interest in the subconscious and the less-revealed aspects of the individual psyche.
"I'm interested in the way we hide our character with a socially-acceptable facade. The act of playing with the winders involves people, and the more we are involved the more we reveal ... so the figures shift and peel suggesting the layered nature of personality... Compared to bland societal norms, what is inside us is often a bit freaky." Lynne Sanderson
video documentation
interface still
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